World-building
I learned how environment, layout and progression can work together to make a game world feel intentional.
Selected screenshots and development evidence from playable Roblox projects created in Roblox Studio.
My work in Roblox focuses on game systems, world-building, interface design, atmosphere and playable mechanics. Across these projects I have worked on game design, UI, Luau scripting and development inside Roblox Studio.
Roblox / Social roleplay / Progression
01 / 02A social roleplay world where reputation changes what the player can access, how visible they become and how the city responds to their status.
My role
Game design / systems / UI / Luau scripting
Development summary
I designed Aether City around a reputation-based progression system. Players earn REP through activity, move through visible social ranks and unlock additional areas and systems as their status increases.
Implemented systems
Roblox / Memory horror / Replay system
02 / 02A memory-horror game where the player's previous run returns as the threat in the next round.
My role
Game design / Roblox systems / Luau scripting
Development summary
The game records the player's route during one round, saves the movement path and uses it to generate an Echo in the following round. The player then has to face a threat created from their own previous decisions.
Proof points
03 / Build record
These screenshots show the projects inside Roblox Studio, including environment construction, interface implementation and scripting work.
Verified Studio capture slots are ready. Unverified or private development images are not published.
04 / Reflection
I learned how environment, layout and progression can work together to make a game world feel intentional.
I learned how mechanics become more memorable when the player can clearly see cause, consequence and feedback.
Both projects improved through repeated testing, debugging and refining the relationship between visuals and gameplay.
All gameplay and development screenshots shown on this page are from Roblox projects I worked on in Roblox Studio.
Back to full portfolio